| Both sides previous revisionPrevious revision | |
| eve_y_monste_hunte_game [2025/12/23 13:07] – created dollyrylah1 | eve_y_monste_hunte_game [2025/12/23 14:21] (current) – created dollyrylah1 |
|---|
| |
| The series' success has allowed it to branch off into a variety of new properties and products from its original novelization, including a mobile game, multiple board games, live-action series on Netflix, a digital card game, an animated series, and even its own convention dubbed WitcherCon . This has also led to the series being referenced in a variety of other video games, and Geralt of Rivia crossing over into some titles, although there are still many games he would be perfect to make an appearance | The Witcher series has become one of the biggest fantasy franchises around thanks to the success of CD Projekt Red's The Witcher 3 and Neflix's The Witcher series. One of the many reasons for the series' success is its iconic protagonist, Geralt of Rivia. Geralt's dry wit, hard exterior, and stable of interesting relationship dynamics have helped him find a place in the hearts of The Witcher 's many f |
| |
| | |
| However, this is not to say that durability systems should just be eliminated entirely. In fact, when done right, they can make gameplay feel more realistic in a way that isn’t infuriating. For starters, apart from survival games, weapons can still have a durability limit without breaking. Or perhaps eventually they will break, but you’re able to keep tabs on how worn out your weapons are, and you can choose to go and repair them before they get close to breaking entirely. This would keep the realism element without making the player feel like they need to entirely avoid using their better weapons. This would also avoid the aggravating part where you must constantly be finding new ones to pick up (though you likely would need to be gathering supplies as you progress through the game, to have the materials to fix weapons lat | EA and Omega Force officially revealed new Monster Hunter -like game Wild Hearts Wednesday morning with a trailer showing off towering beasts and impressive technology. The collaboration between EA and the Dynasty Warriors studio was revealed earlier this week, hinting at a triple-A title set in Feudal Japan with few details given at the time. The project will be the first major collaboration between EA and Omega Force with Omega Force mostly working on the Warriors franchise and its many spinoffs. Now, the newest project from Omega Force looks to take inspiration from Capcom's hunting franch |
| |
| | |
| Those 3DS entries [[https://Monsterwildlands.com/|Monster Hunter Wilds Beginner Guide]] Hunter 4 and 4 Ultimate introduced seasoned hunters to a pair of new weapons: the Insect Glaive and Charge Blade. This brought the weapon count in mainline entries up to 14 (not counting tools like the Frontier -exclusive Magnet Spike), and it seems Capcom is happy with the balance considering no new weapons were added in World or Rise . However, there is still room for new weapons to help diversify the series, and one seemingly obvious exclusion has a perfect template in The Legend of Zelda: Breath of the Wild - the sp | Animal Crossin g is home to a considerable amount of delectable goods, but nothing feels as satisfying as receiving Mom's Homemade Cake. No matter a player's palette, there’s a cake for every occasion. Whether it’s strawberry, chocolate, or carrot, whichever a player receives will be just like Mom used to make |
| |
| | |
| That said, the one realm in which people seem to be the most accepting of weapon durability systems is in survival games. Considering that the whole point of those games is to be desperately trying to survive in an almost impossible situation, limited supplies and weapons contributes to the feel that the games are usually going for and are thus much more acceptable for m | EA closed the trailer by confirming the release date of Wild Hearts for early next year. The trailer revealed the collaboration between Koei Tecmo and EA will launch on February 17, 2023 and has been confirmed as exclusive to next-gen consoles and PC. The game will also reportedly feature cross-play between Xbox, PlayStation, and PC with players across all platforms able to team up to take on the game's roster of ferocious monst |
| | |
| Another way to enhance weapon durability would be by incorporating a way to upgrade the weapons, such that they take longer to break or wear down. In fact, a game in which you really have a choice for how to spend time and resources to deal with weapon durability would be the most ideal. For those that would rather not spend time constantly looking for new weapons, they could upgrade the ones that they have. If others would rather not bother with that, there would still be a lot of opportunities to pick up other weapons along the | I know that right off the bat, many people are going to disagree just based off the title of the article. One of the most common takes regarding weapon durability limits is that it does nothing but get in the way. And I can’t disagree to some extent—it can be horribly frustrating and annoy |
| |
| | |
| Some games have definitely used weapon durability systems better than others. Dying Light , for example, allows for repairing and upgrading weapons. In Monster Hunter , your weapons become less sharp as you use them, limiting what you can cut through, but the game allows for the use of whetstones in order to sharpen them again (though different weapons have different limits). The weapons in Fire Emblem break after you’ve gone through the number of uses per weapon, but most of the weapons are so easy to replace that it doesn’t become a consistent detraction from the game, it simply adds to the strategy per | (Image: [[http://www.imageafter.com/image.php?image=b21tabus446.jpg&dl=1|http://www.imageafter.com/image.php?image=b21tabus446.jpg&dl=1]])Monster Hunter World 's crossover event allowed players to hunt a Leshen from The Witcher, while also allowing players to craft a set of armor that looks like Geralt's gear from The Witcher 3 . The crossover makes a lot of sense, especially since it sees Geralt continuing to hunt monsters. However, one of Geralt's most recent crossovers was also the weirdest. It was with the Switch's Daemon X Machina , and saw both Geralt and Ciri appearing in the g |
| |
| | |
| If only the most visually stunning games with elaborate storytelling and rich lore can hold a candle to the void left in the absence of new Witcher content, then Horizon Zero Dawn will fill that void ten times over. Dominating the screen as the fiery heroine, Aloy will certainly scratch the itch for players who especially enjoy Ciri's story and playing a strong female r | Wild Hearts comes as the latest game to join EA's line-up of "EA Originals," a publishing initiative between EA and other development studios. EA has already seen massive success with several games published through the EA Originals program including 2021 Game of the Year It Takes Two and Coldwood Interactive's Unravel . The unique mix of giant monsters and technology will look to set Wild Hearts apart from its inspiration when it launches early next y |
| |
| | |
| One of the reasons Monster Hunter appeals to so many people is the freedom of choice inherent to its range of weapons. One player may prefer to deal cutting damage with an immense Great Sword , whereas another may prefer the blunt, skull-cracking hits inherent to the Hammer. Yet the wealth of options goes deeper, as each weapon can also specialize in dealing elemental damage or status effects, and a player's custom armor set can also provide unique skills to assist in bat | Sunbreak launched a year after Rise, giving fans the perfect excuse to revisit the game shortly after finishing it. It's impressive how the expansion can bring so much new content to the table without overwhelming the player, and none of it feels half-baked or unnecessary. Monster Hunter Rise is great on its own, but you'll want to play Sunbreak to experience its full potent |
| | |
| But games like The Legend of Zelda: Breath of the Wild have gotten a lot of hate for its weapon durability setup. In Breath of the Wild, you go through weapons and shields extremely quickly, and they’re just broken and unusable once you’ve used them up. This game falls into that exact, problematic description that I’ve given above. Considering how great the rest of the game is, it’s unfortunate that so many people could not get past the durability sys | Despite its questionable ingredient list, this devilishly indulgent cupcake is one of Breath of the Wild ’s most delicious-looking items . Harnessing the power of healing it’s also a valuable addition to any Hylian’s inventory if they find themselves in a sticky situat |
| | |
| | |
| | For a lot of players, World is their first encounter with the series, while others have been around since the 3DS days , and some even longer with the archaic Playstation releases and PSP breakouts . Regardless of where players fit in, there's a lot to love about the franchise, and a pretty big backlog of under-the-radar games that deserve a lot more love than they found on initial rele |
| | |
| | The series' success has allowed it to branch off into a variety of new properties and products from its original novelization, including a mobile game, multiple board games, live-action series on Netflix, a digital card game, an animated series, and even its own convention dubbed WitcherCon . This has also led to the series being referenced in a variety of other video games, and Geralt of Rivia crossing over into some titles, although there are still many games he would be perfect to make an appearance |
| |
| | |
| Another place that Geralt would feel right at home in is the Nioh series. The Nioh games see players fighting through hordes of spirits in Souls-like combat through a variety of dodges and weapons. Geralt would be a great addition to Nioh as his nimble fighting style would mix well with the series' heavy emphasis on dodging and parrying enemy attacks. Geralt would also fit right into the game's dark universe while also bringing some levity through his dry commentary on the strange world. Geralt likely wouldn't fit into Nioh 's historic setting, but with how impressively successful Nioh 2 was , a crossover could be in the cards for Nioh and The Witcher series' futu | Geralt of Rivia's first big crossover came in his appearance in Soulcalibur 6 as a playable character. With the Soulcalibur series' focus on melee-weapon combat, Geralt of Rivia made perfect sense as a fighter. He was able to wield his sword with the usual grace and spins that fans expected, as well as putting some of his iconic Witcher signs to use. Another major game for Geralt was [[https://monsterwildlands.com/|Monster Hunter Wilds Online Guide]] Hunter World 's Witcher crossover eve |
| |