While there are plenty of terrifying locales in Silent Hill to choose from, Richard said the team decided to go with an "iconic" map from the first game he feels first "put everything to 11" and let players know what kind of world they were entered: Midwich Elementary School . It is a key building that Harry Mason explores in Silent Hill 1 as he searches for his daughter, learning more about the plight of Alessa in the process. According to Richard, it will offer players a unique layout with two interior floors and outdoor sections like the playgro Shape - Michael Myers was Dead by Daylight 's first licensed killer and Behavior Interactive did the iconic horror character justice. While not insanely powerful like Freddy, Myers has a unique ability called Evil Within which levels up when Myers stalks his prey. Tier 1 Evil Within has an incredibly small terror radius making it easy to sneak up on survivors (typically a big part of playing the build called 'jump scare Myers' in the communi Behavior Interactive's [[https://Dbdportal.com/posts/behaviour-interactive-overhauls-kill-switch-system-after-dead-by-daylight-backlash|Dead by Daylight]] has gained quite a popular following due to its unique and interesting asymmetrical gameplay. Since the killer role has to take on four survivors, it's pivotal to play a killer that can make the most of its situation against the survivor t When playing Deathslinger, players should use his rifle as less of a way to initiate an attack but a way to finish off weakened Survivors. Given their slower walk speed, they make for easier to shoot targets for the slow and intimidating figure. Rather than trying to shoot a fresh Survivor using the harpoon to down hurt players is a smarter use of the ability and guarantees that players will receive mileage out of Cannibal - The Cannibal, or Bubba from the Texas Chainsaw Massacre , is the poor man's Billy. The Cannibal wields a chainsaw which he can swing around wildly and it will instantly down any survivor who is hit by it. However, if Bubba hits an object he will throw a tantrum and be locked in place for a few seconds while he wildly swings his chainsaw. The tantrum is near-impossible to control but if a survivor happens to be in range when it happens they will be downed just as if he were hitting them with it with the sw Pyramid Head represents Silent Hill 2 , but the Survivor he's being introduced alongside represents Silent Hill 3 . That game's protagonist Cheryl Mason, previously known as Heather, was a perfect representative of the overarching narrative in Silent Hill 's early entries, and is herself an "interesting" and "powerful" character. Players were introduced to her at the end of the first game as a reincarnation of Harry Mason's daughter Cheryl and Alessa Gillespie, "the girl who is intimately linked to the dark powers of Silent Hil Description - After unhooking Laurie (or someone else unhooks her) this perk will become active for 40-60 seconds. When this happens, she can escape the killers' grasp after using a "Skill Check" and the killer will be stunned for about 5 seco The latest addition to Dead by Daylights roster of bloodthirsty villains is the intimidating Deathslinger. A mix of murder-hungry cowboy and Scorpion from Mortal Kombat, the Deathslinger makes use of a powerful harpoon rifle to snatch up unsuspecting survivors and reel them in to meet their death. The character combines an interesting design and unique gameplay style to create one of the coolest killers in the title's roster. This guide will provide some essential tips to excel with the character and take out survivors in no t Huntress - The Huntress is one of the killers that plays much smoother on PC than console. The Huntress has no fancy Entity-gifted power, but instead she excels at throwing hatchets. This means that if players are great at arcing throws and calculating distance, they can be quite lethal with the Huntress. She is one of the few killers that really is skill-based, so if players want to play the Huntress well they will need to pract The Nightmare - The Nightmare, or more commonly known as Freddy Krueger, ranks at the top of the list for a number of reasons, almost hilariously so considering how low he sat on the tier lists for so such a long time. For many survivors, Freddy has earned the "Nightmare" name due to the difficulty of playing against him. While survivors are awake, they will be unable to see Freddy if he is further than 32 meters away. From 16 to 32 meters away, they will intermittently see him, and if he is 16 meters or closer then survivors will see him and hear his terror rad Description - All survivors will gain 15% increased repairing speed that's within 4 meters from Dwight. This perk is stackable and can add up to a total of 45%. Thus, Dwight can be reward extra 50-100% more Bloodpoints for all cooperative actions ta One of the most important lessons to be learned as a Deathslinger player is to "lead" your shots ahead of a survivor. Rather than keeping your reticle on a Survivor at all times learning how to aim a little further ahead of the fleeing character will ensure you land a deadly blow on the Survivor. Not only will this tactic increase your success rate with the character but there is a sense of satisfaction in landing a well-timed shot with the charac