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(Image: https://assets1.cbsnewsstatic.com/hub/i/2010/08/12/33f5784b-a644-11e2-a3f0-029118418759/tear.jpg)Like Borderlands , Conker's Bad Fur Day went through some major revisions that made it a much more unique and arguably more interesting game. Rare's original vision for it was that of a typical, kid-friendly 3D platformer in the vein of Super Mario 64 and Banjo-Kazooie , called Conker's Quest and later Twelve Tales: Conker 64 . These early versions of the game even had Conker's girlfriend Berri as a playable character in stages that featured strategy gameplay, as well as split-screen co-op for the st
While it's hard to say how this version of Borderlands would have fared, the released game's uniqueness certainly helped it stand apart in the sea of drab shooters that dominated last generation. So, one has to imagine it may not have drawn quite the same amount of attention as it did if it retained the style the developers originally had in m
Some of the biggest games in history have undergone rather dramatic transformations to the point that they would have been unrecognizable to fans had the devs stuck to their original visions. Here are the 13 most notable examples of games that started out completely differ
However, as many other franchises have discovered, you cannot just depend on this feeling. RE2 and RE3 remakes made sense from a functional standpoint, but RE4 may not be necessary beyond feelings of nostal
The Big N was unable to secure the necessary licensing rights for Popeye in time, so Miyamoto set to work on a game that mirrored the Popeye, Olive Oyl, and Bluto dynamic from the comic strips. Miyamoto ultimately ended up replacing them with Mario, Pauline, and Donkey Kong, respectiv
When you look at what was possible with Mr. X and Nemesis, it is pretty cool to think about how stellar the AI would be in a new RE4 game that also heavily depends on sinister and relatively intelligent enem
Capcom has had quite the resurgence lately, coming off huge wins from the success of Devil May Cry 5 and Monster Hunter World, but an even larger contributor to Capcom's run has come from the Resident Evil series. Both Resident Evil 2 Remake and more recently Resident Evil 3 Remake have seen massive success, showing that the franchise that many fans decided had lost its way was finally making a comeback, even if some are fully satisfied with RE3 . It seems Capcom wishes to keep the ball rolling, as reports have begun popping up that Resident Evil 4 is on deck for the next overh
The T-Virus infected crows were also not in the remake. In the original Resident Evil 2, crows looked like normal birds, albeit they were slightly larger in size and were aggressive towards the player. They became infected by the T-Virus by consuming other animals infected with it, such as insects or meat from corp
In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en
Resident Evil 4 represents a completely different challenge compared to the recently released remakes. Resident Evil Nintendo Switch 2 and Resident Evil 3 both initially came out on the first PlayStation console way back in 1998 and 1999, respectively. Sony's first console didn't have the luxury of rendering highly complex character models or 3D environments, storing larger amounts of data, and any other modern conveniences games from the mid-to-late 2000s onward have. Resident Evil 4 came out for the GameCube in 2005, and though it wasn't necessarily the first fully dimensional Resident Evil game, it was the first to take advantage of next-generation hardware to craft a highly detailed wo
Remaking Resident Evil 4 poses an interesting opportunity for Capcom, an undertaking very different in comparison to remaking the classic Resident Evil titles. Considering the technical gap from the original PlayStation to current-gen consoles is gigantic, Resident Evil 2 and 3 received a lot of love for their respective reimaginings. The fourth Resident Evil game is still widely considered a relatively modern entry in the series, despite showing its age in several aspects. Capcom's development team could strike the perfect balance of new and old in giving one of the best Resident Evil titles a proper reimagin
Of course, it wouldn't be a balanced game if only the enemies get an upgrade. Capcom confirmed that Jill Valentine will have a few tricks up her sleeve such as the dodge mechanic , to combat the game's more advanced enemies. Resident Evil fans who've played the original game would know that dodging is not new in Resident Evil 3 , given that it is central in the relentless chase that Nemesis would give play
