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umo:ghost_of_tsushima_also_coming_to_ps5

(Image: https://p0.pikist.com/photos/151/421/green-smoothie-leafy-greens-spinach-drink-food-healthy-vegetable-thumbnail.jpg)From a gameplay perspective, Ghost of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly the game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.

Like with some other games on the list, Beyond Good and Evil 2 had a much better showing behind closed doors. The demo we saw offered a vision and an ambition that mixed the freedom of exploration of No Man’s Sky with the potential for deep RPG mechanics and storytelling. The former is still being worked on, but the ability to travel between planets and reach massive open world cities was easily one of the more impressive things we saw during E3 2018. If Ubisoft can pull it off, Beyond Good and Evil 2 will make fans forget that this isn't really the sequel (or prequel in this case) that they were looking

Speaking of which, it's pretty clear right from the time the first trailer was revealed just how important authenticity is to Ghost of Tsushima . It's not just the visuals and audio, as striking as they are, but in the care that has been taken to get them right. All the plants, people and just general environmental things have been crafted to ensure they would be right at home in real life Japan. Some of the audio was apparently recorded right in Japan its

Speaking of Ubisoft, their long-awaited sci-fi sequel is also taking a break from the E3 stage, after returning from hibernation at E3 2017 and showing a second cinematic trailer the following year. Fans of the title, however, still have a glimpse of Beyond Good and Evil 2 to look forward to this month, as their fifth Space Monkey Report livestream takes place on June 5 at 9 AM PT, with the previous livestream featuring a lengthy pre-alpha demo.

Sucker Punch’s open-world game set in feudal Japan blew us away at E3 2018. With stark visuals and an approach that favored realism, Ghost of Tsushima is trying to create a Samurai adventure that is as authentic as possible. Sucker Punch is clearly working hard to ensure Ghost of Tsushima delivers a compelling game and narrative without going over-the-top. There is still a lot of Ghost of Tsushima that is left unsaid, but for an initial tease, what Sucker Punch brought to E3 was enough to leave us intrigued. It says a lot that something as seemingly simple as leaves moving on the ground had everyone talk

Instead of having a traditional press conference this year, Sony decided to put the focus on four core titles that are coming to the PS4 in the near future. One of those titles was Ghost of Tsushima , which was unveiled with a brief gameplay demo that doesn't take place too far into the game's story. There's no doubt that Ghost of Tsushima's trailer impressed both conference attendees and those watching at home - and Screen Rant got to hear more about the game during the E3 Expo in Los Angeles this w

Development of Ghost of Tsushima is apparently going smoothly at Sucker Punch, despite the delays. There's said to be a significant amount of work going into the technical side of the game. The rumor doesn't make clear whether the technical upgrades came prior to Ghost of Tsushima being made into a PS5 title or as a result of being shifted to be a PS5 title. Considering how impressive Infamous: Second Son looked on PS4, expect Ghost of Tsushima Strategy|Https://tsushimalegend.com/ of Tsushima to impress on P

It may not have had the clout of a Halo or Gears but Ori and the Blind Forest still stands as one of the best Microsoft exclusives of this generation. And its follow-up, Ori and the Will of the Wisps , looks to take things to the next level with refined platforming, better combat, and (if that’s even possible) even better-looking visuals. Although the devs at Moon Studios could have easily copied and pasted the formula from Ori 1 onto Ori 2 and called it a day, they are looking to make Will of the Wisps one of the best platformers ever made. Based on what we played, Ori and the Will of the Wisps plays and looks better than its predecessor and it still has a lot of that same ma

Over the past year and a half, The Division developer Massive Entertainment has worked hard to refine and improve its game into an experience that meets fan expectations. And with The Division 2 , it appears Massive is further building on that foundation, albeit in a new setting. Even just the change of scenery to Washington D.C. gives The Division 2 a fresh perspective, as players battle warring factions around our nation’s capital. It also sounds as though Massive is greatly improving the endgame in The Division 2 with the introduction of specializations. All told, The Division 2 could be a better version of the game that set the record for best selling new

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