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Commendation achievements also double as Pirate Titles, and are unlocked when certain deeds are done within the game, such as completed a certain number of voyages or earning a particular amount of gold. These achievements range in difficulty from Grade 1 through Grade 5 and upon unlocking the fifth and final grade of Commendation in each set, a matching Pirate Title is awar

Still, Microsoft's Xbox team appears to know where its brand is currently lacking, and they're beginning to get back on the right track, if recent promises are anything to go on. According to recent rumors and reports, Microsoft-owned properties like Fable and Perfect Dark are set to be resurrected in the near future - the former by Forza Horizon series developer Playground Games and the latter with help from Gears of War 4 studio The Coalition. Plus, there are also rumors that Forza Horizon 4 will also debut this year. Provided all this information is true, these games are a good start for Xbox as it begins taking advantage of the I.P. currently at its disposal, but it'll take more than a few games down the r

(Image: https://www.publicdomainpictures.net/pictures/110000/nahled/toy-store.jpg)Knowing this now, it's hard not to feel as if the closure of Lionhead Studios and the cancellation of Platinum Games' Scalebound were done so with this plan in mind as Microsoft rearranged its assets, but there's no denying the immediate disappointment of it all for fans. The now cancelled Fable Legends and Scalebound could have acted as wonderful stopgaps during the wait for bigger titles. Instead, fans are left with a library that feels noticeably lighter in quality and quantity when compared to the current and impending lineup of PS4 titles. In some ways, even the Nintendo Switch has already delivered more promise in just over a year on the market than Microsoft has delivered with its Xbox One thus

This update and how transparent and honest it is great. It's the right step, and an important one we hope Rare does very frequently. Being open and addressing feedback and constructive criticisms is one of the important keys to success for online games with passionate communities - and those devs who don't communicate or offer game updates quickly are the ones that turn advocates of the game into haters. We see it all the time among some of the other popular games online - especially the ones that streamers are actively play

The majority my time with Sea of Thieves was alone which certainly amplified the problems I have. When you do have a crew, those problems are still prevalent but are slightly extinguished because of how social the game is. In order to expertly maneuver the ship or execute a strategy to take out the wave of skeletons, you'll have to communicate with your crew constantly. When you do have downtime, playing a sea shanty or two will have you smiling, and in the case of my friend, making up terrible lyrics to accompany the s

Next to Nintendo, Rare is responsible for my love of video games. Banjo Kazooie , Battletoads , and Killer Instinct are some of my favorites in their respective genres. Every game I have played from the British developer has this charm that you can't help but smile at with gameplay that is both creative and fun. These were the expectations I had for Rare's latest, Sea of Thieves . While that charm is found in every nook and cranny of this seafaring adventure, it is buried in mundane tasks and a world that feels em

Sea of Thieves developer Rare has published a full list of the game's 60 achievements (for a total of 1,000 points), but with a special pirate-y twist. Rather than explaining what players have to do to unlock the achievement, each one has been presented as a riddle. This adds a bit of fun to achievement hunting and lines up well with the upcoming co-op pirate game 's riddle-filled que

Sea of Thieves has released online and has passed its first 48 hours of life milestone but not without its challenges. Thanks to this latest project from developer Rare being one of the most anticipated games of 2018 - and Microsoft helping boost player counts by making it available as part of their Game Pass subscription plan - there's an overwhelming amount of interest. So much so, that Sea of Thieves as not been working as intended to say the l

We noted in our first impressions of Sea of Thieves that the server issues are a problem all too common in online games and one that after all these years shouldn't still happen, but it does. So please be prepared going in that there may be difficulties joining with others in a crew, and that it's possible to lose connection while playing, and with it, genshinimpacttips your loot that you've yet to redeem at an outpost. This can be infuriating but it's part of the growing pains and reality of this game at the mom

Yes. The art team have done a bunch of work on different cosmetics, and I've already seen some early work on an oriental style that is super cool. We will see more cosmetic styles come in as we move forw

Not wasting anytime since the game really only released worldwide yesterday, Rare Studio Head Craig Duncan and Sea of Thieves Executive Producer Joe Neate got together and shot the above video from their offices to offer the first official Sea of Thieves “Developer Update.” In it they explain that the game has 3-4 times more players than they had in their final and biggest stress test beta, and had over 1 million players logging in within the first 48 hours - up to more than 5000 players trying to match make per minute. These are numbers they just didn't expect which is a positive nod towards Microsoft's marketing efforts on their big exclusive and a potential indicator of the success of the Xbox Game P

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