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| weapon_du_ability_changes_botw [2025/12/23 10:28] – created dollyrylah1 | weapon_du_ability_changes_botw [2025/12/23 12:51] (current) – created dollyrylah1 |
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| At the end of the day, eliminating weapon durability systems entirely would also eliminate a big portion of strategy and realism from numerous games. Thus, adapting systems that allow for ways to prevent weapons from breaking entirely would resolve most players’ frustrations, and is the best win-win scena | The figure itself displays Ciri in a kimono with a katana resting on her shoulder and the head of a Yokai, a Japanese demon, in her hand, not unlike the trophies earned in The Witcher 3 . At her side is a small fox-like creature with multiple tails, that some might recognize as a Kitsune, another spirit from Japanese lore. This figurine is named "Ciri and the Kitsune" and is a limited edition piece, each order being sculpted and painted by hand, including slight variations according to the product description due to the personal touch put into making the i |
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| Some games have definitely used weapon durability systems better than others. Dying Light , for example, allows for repairing and upgrading weapons. In [[https://Monsterwildlands.com/|Monster Hunter Wilds Monsters]] Hunter , your weapons become less sharp as you use them, limiting what you can cut through, but the game allows for the use of whetstones in order to sharpen them again (though different weapons have different limits). The weapons in Fire Emblem break after you’ve gone through the number of uses per weapon, but most of the weapons are so easy to replace that it doesn’t become a consistent detraction from the game, it simply adds to the strategy per | But games like The Legend of Zelda: Breath of the Wild have gotten a lot of hate for its weapon durability setup. In Breath of the Wild, you go through weapons and shields extremely quickly, and they’re just broken and unusable once you’ve used them up. This game falls into that exact, problematic description that I’ve given above. Considering how great the rest of the game is, it’s unfortunate that so many people could not get past the durability sys |
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| Despite the crossovers The Witcher has already had, there are many video games that it would feel right at home in. One option would keep Geralt in the fighting game genre and see him making an appearance in the Mortal Kombat series. Not only would he fit as an agile fighter with a variety of moves, but Mortal Kombat has had a variety of strange guest characters in the past. It also would be interesting to see how Mortal Kombat would apply its over-the-top gore and fatalities to Geralt, which would fit the series' mature themes and make Geralt seem more devastating than his appearance in Soulcalibur | Given how much simpler it is than the mainline series, there's only nine of the traditional 14 weapon types, but an astounding 40 different monsters that players can encounter. If players are a fan of the world of Monster Hunter , this is the best way to take it on the go (aside from its Switch installmen |
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| Open-world gameplay doesn't get much better than the PS4 release of Marvel's Spider-Man . There's so much to see and do, and the level of depth and interactivity with the world is nothing short of amaz | Living life in the land of Teyvat is hard. With monsters as far as the eye can see that need to be farmed for resources, bosses to fight, and Domains to be challenged, food can be a necessity in Genshin Impact . Since there isn't always an easy teleport back to a shrine of the Seven to heal up, a quick bite of some Monstadt Grilled Fish or Mint Jelly will get the player right back up and ready to fi |
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| However, this is not to say that durability systems should just be eliminated entirely. In fact, when done right, they can make gameplay feel more realistic in a way that isn’t infuriating. For starters, apart from survival games, weapons can still have a durability limit without breaking. Or perhaps eventually they will break, but you’re able to keep tabs on how worn out your weapons are, and you can choose to go and repair them before they get close to breaking entirely. This would keep the realism element without making the player feel like they need to entirely avoid using their better weapons. This would also avoid the aggravating part where you must constantly be finding new ones to pick up (though you likely would need to be gathering supplies as you progress through the game, to have the materials to fix weapons lat | Given that Dragon Quest 11 is filled with delightful humor, it shouldn't surprise you that it also has a great joke weapon. First appearing when you meet the disciples of Pang, you learn that the Naughty Stick was used thousands of times on your party member, Rab, in his training (which, if you know Rab, checks out). Thankfully, this legendary tool of discipline can, in fact, be obtained as a usable wea |
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| The series' success has allowed it to branch off into a variety of new properties and products from its original novelization, including a mobile game, multiple board games, live-action series on Netflix, a digital card game, an animated series, and even its own convention dubbed WitcherCon . This has also led to the series being referenced in a variety of other video games, and Geralt of Rivia crossing over into some titles, although there are still many games he would be perfect to make an appearance | The area around the base of the figure appears to depict a fierce battle that took place between Ciri and the Yokai who's head now hangs in the woman's hand. All of this design work was accomplished by a team of artists, including CD Projekt Red's art director Paweł Mielniczuk. Whether or not this Monster Slayer Ciri is expected to be a feature in future Witcher games is yet to be seen, but considering the craftsmanship of the model, it would be a welcome sight in-g |
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| To put it plainly, the Espinas' strength is largely circumstantial, and it can lead a lot of hunters to underestimate its difficulty. Do not be one of the naive ones; the Espinas can turn a breezy hunt into an intense battle for survival, and all hunters should be prepared. The Flaming Espinas variant makes its fiery attacks all the more stronger, so get ready to stop, drop, and r | Another place that Geralt would feel right at home in is the Nioh series. The Nioh games see players fighting through hordes of spirits in Souls-like combat through a variety of dodges and weapons. Geralt would be a great addition to Nioh as his nimble fighting style would mix well with the series' heavy emphasis on dodging and parrying enemy attacks. Geralt would also fit right into the game's dark universe while also bringing some levity through his dry commentary on the strange world. Geralt likely wouldn't fit into Nioh 's historic setting, but with how impressively successful Nioh 2 was , a crossover could be in the cards for Nioh and The Witcher series' futu |
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| This means that you can play the majority of the game fighting enemies while clasping onto two kettles. They even glow red hot when you get amped up. We're ready to spill the tea: the Kettle Knuckles are among the best joke weapons ever m | The stat buffs alone are always worth the cost. If you find that you're running out of stamina in a hunt? Pop out the spit and cook yourself up some steak from some rare meat. Just be sure to get the timing correct, as an undercooked steak won't restore as much stamina as a perfectly cooked one, and a burnt one might just hurt |
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| So, it is questionable if the Caretaker's Spade was intended to be a joke or not. What is less debatable is whether or not Geralt looks ridiculous fighting enemies using a decrepit gardening tool. This isn't a criticism, we really dig this wea | However, this is not to say that durability systems should just be eliminated entirely. In fact, when done right, they can make gameplay feel more realistic in a way that isn’t infuriating. For starters, apart from survival games, weapons can still have a durability limit without breaking. Or perhaps eventually they will break, but you’re able to keep tabs on how worn out your weapons are, and you can choose to go and repair them before they get close to breaking entirely. This would keep the realism element without making the player feel like they need to entirely avoid using their better weapons. This would also avoid the aggravating part where you must constantly be finding new ones to pick up (though you likely would need to be gathering supplies as you progress through the game, to have the materials to fix weapons lat |
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| These amazing weapons feature the one-two punch of Persona 's unofficial mascots, Jack Frost and Pyro Jack; though here, they are making their first appearance in glove form. What really makes these goofy weapons great is how they contrast with Akihiko's very serious personal | |
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| Final Fantasy 7 has a number of pretty funny joke weapons. However, the most iconic one has to be the Nail Bat. When you acquire this legendary piece of equipment it most certainly packs a punch, so it isn't unusable. Unfortunately, it also has a grand total of zero materia slots, so that is a bit of a prob | Final Fantasy 7 has a number of pretty funny joke weapons. However, [[https://monsterwildlands.com/|Https://monsterwildlands.Com/]] the most iconic one has to be the Nail Bat. When you acquire this legendary piece of equipment it most certainly packs a punch, so it isn't unusable. Unfortunately, it also has a grand total of zero materia slots, so that is a bit of a prob |
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| As with any good PC game, a plethora of mods quickly began to surface including one that brings Geralt, Yennefer, Ciri, and Triss to the land of Valheim . Of course, these characters meld seamlessly into this ancient and mysterious land, and it's easy to see how a witcher might idle away a few months chasing off Greydwarfs rather than Drowners while cast and crew reassemble to bring us the witcher's next cinematic advent | Geralt of Rivia's first big crossover came in his appearance in Soulcalibur 6 as a playable character. With the Soulcalibur series' focus on melee-weapon combat, Geralt of Rivia made perfect sense as a fighter. He was able to wield his sword with the usual grace and spins that fans expected, as well as putting some of his iconic Witcher signs to use. Another major game for Geralt was Monster Hunter World 's Witcher crossover eve |
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