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xbox_one_still_despe_ately_needs_exclusives [2025/12/23 10:29] – created patriciabeauchamxbox_one_still_despe_ately_needs_exclusives [2025/12/23 11:24] (current) – created margarettestein
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-Commendation achievements also double as Pirate Titlesand are unlocked when certain deeds are done within the gamesuch as completed certain number of voyages or earning particular amount of goldThese achievements range in difficulty from Grade 1 through Grade 5 and upon unlocking the fifth and final grade of Commendation in each set, a matching Pirate Title is awar+The final clue, the one bit of info that makes all of Sea of Thieves ' cave paintings and Easter eggs seem like something moreis piece of concept art Rare showed while back during a comic conventionIt's for a figurehead, as-yet-unreleased [[https://strategyreviewer.com/|Going In this article]] Sea of Thieves featuring none other than large bear holding a shield adorned with a red b
  
    
-Still, Microsoft'Xbox team appears to know where its brand is currently lacking, and they're beginning to get back on the right track, if recent promises are anything to go on. According to recent rumors and reportsMicrosoft-owned properties like Fable and Perfect Dark are set to be resurrected in the near future - the former by Forza Horizon series developer Playground Games and the latter with help from Gears of War 4 studio The CoalitionPlusthere are also rumors that Forza Horizon 4 will also debut this year. Provided all this information is true, these games are a good start for Xbox as it begins taking advantage of the I.P. currently at its disposal, but it'll take more than a few games down the r+Still, there'something that lacks within the library when compared to competitorscritical darlings like The Legend of Zelda: Breath of the Wild and Horizon: Zero Dawn . Indeedit appears as if the competition has a stranglehold on triple-A exclusive games, and in that light, Xbox's titles are lacking when placed head-to-head against the barrage of titles coming from Nintendo and Sony Interactive EntertainmentAdmittedly, games like Sea of Thieves and PlayerUnknown's Battlegrounds have managed to garner significant player counts within their first few weeks of availability, and that's great news for the firm. But the long-term appeal of these games remains to be seen, and the initial quality is far removed from that of the immediate competitio
  
    
-(Image: [[https://www.publicdomainpictures.net/pictures/110000/nahled/toy-store.jpg|https://www.publicdomainpictures.net/pictures/110000/nahled/toy-store.jpg]])Knowing this now, it's hard not to feel as if the closure of Lionhead Studios and the cancellation of Platinum Games' Scalebound were done so with this plan in mind as Microsoft rearranged its assetsbut there's no denying the immediate disappointment of it all for fans. The now cancelled Fable Legends and Scalebound could have acted as wonderful stopgaps during the wait for bigger titles. Insteadfans are left with library that feels noticeably lighter in quality and quantity when compared to the current and impending lineup of PS4 titles. In some ways, even the Nintendo Switch has already delivered more promise in just over a year on the market than Microsoft has delivered with its Xbox One thus +There's promise in this move for the companyas it increases the quality and capabilities of its first-party arsenal. Whether that means extra polish for games like Halo 6 , development of brand new intellectual properties, or resurrecting forgotten favorites like Banjo-Kazooie the development power will soon be there for all of these plans take root. The only issue with this strategy is that building studios and acquiring others takes timeand there'strong likelihood that these plans will take years to come to fruition if Microsoft is only just acting on t
  
    
-This update and how transparent and honest it is greatIt's the right step, and an important one we hope Rare does very frequentlyBeing open and addressing feedback and constructive criticisms is one of the important keys to success for online games with passionate communities - and those devs who don't communicate or offer game updates quickly are the ones that turn advocates of the game into hatersWe see it all the time among some of the other popular games online - especially the ones that streamers are actively play+The main criticism of Sea of Thieves is the sheer lack of depth in content and progression, and this holds true to an extreme when it comes to the game's NPC populationThere'really only one enemy type on quests or in Skeleton Forts (the raids of Sea of Thieves ) and these are skeletonsMost voyages and the game's only fort type involves just skeletons but there are different types with their own attributesWhen in the water there are sharks and when in a ship there are Krakens, but those are self-explant
  
    
-The majority my time with Sea of Thieves was alone which certainly amplified the problems I have. When you do have a crewthose problems are still prevalent but are slightly extinguished because of how social the game isIn order to expertly maneuver the ship or execute a strategy to take out the wave of skeletons, you'll have to communicate with your crew constantly. When you do have downtimeplaying a sea shanty or two will have you smiling, and in the case of my friend, making up terrible lyrics to accompany the s+Let's not sugar-coat it: Microsoft has a problem with its Xbox One consoleand it stems from its current roster of exclusive games... or lack thereof. Now, the tried and true first-party blockbusters have already appeared on the Xbox One – with Halo Gears of War , and Forza all making their presence felt on the system – while new properties like Sea of Thieves and Sunset Overdrive have helped provide a unique reason for console gamers to invest in the hardware outside of its expected lin
  
    
-Next to NintendoRare is responsible for my love of video games. Banjo Kazooie , Battletoads , and Killer Instinct are some of my favorites in their respective genres. Every game I have played from the British developer has this charm that you can't help but smile at with gameplay that is both creative and funThese were the expectations I had for Rare'latestSea of Thieves . While that charm is found in every nook and cranny of this seafaring adventure, it is buried in mundane tasks and a world that feels em+"The UK has tremendous game development talentas evidenced by the high standard of Avakin Life and the many great entriesIn the 10 years since Android launched, it'amazing how far mobile gaming has comeand at Google we are proud that so many innovative and entrepreneurial game developers are using Play and Android to reach global audien
  
    
-Sea of Thieves developer Rare has published a full list of the game'60 achievements (for a total of 1,000 points), but with a special pirate-y twistRather than explaining what players have to do to unlock the achievement, each one has been presented as a riddle. This adds a bit of fun to achievement hunting and lines up well with the upcoming co-op pirate game 'riddle-filled que +Finally, Rare briefly addressed the studio'plans for Sea of Thieves' post-launch contentAlthough the studio has chosen not to release any DLC roadmaps for the game'future development, the blog update states that the studio plans to release a video next week that outlines plans to improve and add content to the game in the coming mon
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-Sea of Thieves has released online and has passed its first 48 hours of life milestone but not without its challenges. Thanks to this latest project from developer Rare being one of the most anticipated games of 2018 - and Microsoft helping boost player counts by making it available as part of their Game Pass subscription plan - there's an overwhelming amount of interest. So much so, that Sea of Thieves as not been working as intended to say the l+
  
    
-We noted in our first impressions of Sea of Thieves that the server issues are a problem all too common in online games and one that after all these years shouldn't still happen, but it doesSo please be prepared going in that there may be difficulties joining with others in a crewand that it's possible to lose connection while playing, and with it,  [[https://Strategyreviewer.com/articles/zenless-zone-zero-a-genshin-impact-player-s-guide|genshinimpacttips]] your loot that you've yet to redeem at an outpost. This can be infuriating but it's part of the growing pains and reality of this game at the mom+Upon realizing how everything works, you'll begin to notice just how gorgeous Sea of Thieves is. It is one of the most beautiful games I have ever seen. The best word to describe the first sunset and sunrise I saw is breathtakingThe way the sun reflects off the incredibly animated ocean is a technical feat. It is the best looking water I have seen in a video game. Thisin conjunction with its cartoon-style player models and environments, makes the tedium of the quests somewhat beara
  
    
-Yes. The art team have done bunch of work on different cosmetics, and I've already seen some early work on an oriental style that is super coolWe will see more cosmetic styles come in as we move forw+For those unaware, TIGA is network for game developers, and digital publishers, and are a non-profit trade association representing the video game industry. The charity partner at this year's TIGA Games Industry Awards 2018 was SpecialEffect, a charity dedicated to creating methods for disabled gamers to play their favorite titlesThey also had a helping hand in guiding the production for the recent Xbox Adaptive Controll
  
    
-Not wasting anytime since the game really only released worldwide yesterdayRare Studio Head Craig Duncan and Sea of Thieves Executive Producer Joe Neate got together and shot the above video from their offices to offer the first official Sea of Thieves "Developer Update." In it they explain that the game has 3-4 times more players than they had in their final and biggest stress test beta, and had over 1 million players logging in within the first 48 hours up to more than 5000 players trying to match make per minuteThese are numbers they just didn't expect which is a positive nod towards Microsoft's marketing efforts on their big exclusive and a potential indicator of the success of the Xbox Game P+Still, Microsoft's Xbox team appears to know where its brand is currently lacking, and they're beginning to get back on the right track, if recent promises are anything to go onAccording to recent rumors and reportsMicrosoft-owned properties like Fable and Perfect Dark are set to be resurrected in the near future the former by Forza Horizon series developer Playground Games and the latter with help from Gears of War 4 studio The CoalitionPlus, there are also rumors that Forza Horizon 4 will also debut this year. Provided all this information is true, these games are good start for Xbox as it begins taking advantage of the I.P. currently at its disposal, but it'll take more than a few games down the r
  
xbox_one_still_despe_ately_needs_exclusives.txt · Last modified: by margarettestein