It's great to see that Greene has realistic views towards his next game. Trying to replicate the success of PUBG would be a near-impossible task, and every move he makes in the future will be under a microscope. There will always be angry fans and critics going forward, so his attitude of “ I'm probably going to get sh*t on, but that's okay ” is the right one to h
(Image: https://p0.pikist.com/photos/1006/15/western-old-corals-west-cowboy-western-background-rustic-ranch-country-thumbnail.jpg)PlayerUnknown's Battlegrounds may not have created the battle royale genre, but it certainly popularized it. Since its explosion in popularity in 2017, a number of PlayerUnknown's Battlegrounds “ clones” have popped up, including some mobile games that are blatant copies of PUBG , as well as games that offer enough fresh ideas to become something entirely different, such as Fortnite . Developer PUBG Corp. has attempted to sue Fortnite and other games for their similarities to its game, a decision that has been criticized since PUBG itself has been accused of being an “asset fl
PlayerUnknown's Battlegrounds _ creator Brendan Greene aka PlayerUnknown never expected the Battle Royale shooter to become such a huge hit for his team at Bluehole, but with success comes pressure. PlayerUnknown recently spoke out bout the side-effects of creating such a popular game. Greene stated that he knows his follow-up project isn't going to become as much of a cultural milestone, and that it's ” _probably going to get s* o Rigney acknowledges that the Erangel map, PUBG 's first map, is a combination of store-bought assets and in-house content. He then said that the Miramar desert map was also built with a combination of in-house content and store-bought assets, though it used less pre-made assets than Erangel. “As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourse I am dreading my next game, because it’s PlayerUnknown’s Next Game . And there’s going to be eyes on it. No matter what I do, there’s going to be a lot of critics going, 'Well, it’s no PUBG.' And I’ve accepted that – I am not going to make a game that’s going to get like, three million concurrent users, and tens of millions of players every month. But I’m not aiming to make that. I want to make a game I want to play, and if other people want to play it, that’s fantastic – but ultimately, if they don’t, I’ll still have a game that I can play. So that’s my outlook: I’m probably going to get sh*t on, but that’s o The event pass was put in place after developers decided against DLC content, saying they didn't want to divide gamers into the “haves” and the “have-nots.” Ultimately, PUBG is still asking players to part with their hard-earned cash and has done nothing to address its sluggish and punishing progression system. Adding to this the unfair odds of the loot boxes (which they're also charging for to unlock) and PUBG will need to do more than introduce a new map to win over its crit Many also made jokes about the PlayerUnknown's Battlegrounds developer issuing “copyright strikes” against the game, in reference to a YouTube policy that allows content owners to issue copyright strikes against channels that have infringed upon their copyright. A few others suggested that Battlefield V 's battle royale mode may bring about the demise of Battlegrounds as the competition will just be too hot to han While PUBG propelled Greene to superstardom within the gaming community, it wasn't his first project. He previously made a name for himself by helping birth the Battle Royale genre by creating mods for both ARMA 2 and DayZ . Then, he went on to consult on Daybreak Games' H1Z1 (which recently made its way to PlayStation 4 and managed to get over 4.5 million downloads in just three days) before teaming up with Bluehole in order to create PlayerUnknown's Battlegroun At this point, it's too soon to say whether the game will completely eclipse PlayerUnknown's Battlegrounds . After all, Battlefield V has a multiplayer mode and a single-player mode, which are things that may take away the focus from its battle royale mode. It also means that the development team will be unable to completely focus on the battle royale game mode, something that may work in the PUBG team's fa Although PlayerUnknown's Battlegrounds ** is still trailing Fortnite in terms of players, Brendan 'PlayerUnknown' Greene is still pushing forward with Sanhok and hopes to keep cashing in on the seemingly never-ending battle royale hype. Players are now subject to gambling-style loot boxes, real-money purchases for things like parachutes or on the Xbox One version, certain cosmetics, real-money purchases for season pass, all on top of the retail price for the game which still doesn't run too smoothly. That su
PlayerUnknown may have only recently started thinking about his next game, but he also told fans not how to create custom skins in pubg expect it too soon since there's still plenty he wants to do with PUBG . Not only does he plan to continuing improving the popular multiplayer shooter - PUBG 's developers admitted to failing players recently - but he plans on making sure it becomes an eSports staple. Greene talked about the importance of hiring former Riot Games chief marketing officer Jung Hyun Kwon, and hopes to replicate the success of League of Legends in the Korean market, which makes sense now that games like H1Z1 are attempting to push Battle Royales into the eSports ar
